gl.ffi.fn (1153B)
1 {cfun_glBegin, "gl:Begin"}, 2 {cfun_glBlendFunc, "gl:BlendFunc"}, 3 {cfun_glClear, "gl:Clear"}, 4 {cfun_glClearColor, "gl:ClearColor"}, 5 {cfun_glClearDepth, "gl:ClearDepth"}, 6 {cfun_glColor3f, "gl:Color3f"}, 7 {cfun_glColor4f, "gl:Color4f"}, 8 {cfun_glColorMaterial, "gl:ColorMaterial"}, 9 {cfun_glDepthFunc, "gl:DepthFunc"}, 10 {cfun_glDisable, "gl:Disable"}, 11 {cfun_glEnable, "gl:Enable"}, 12 {cfun_glEnd, "gl:End"}, 13 {cfun_glFlush, "gl:Flush"}, 14 {cfun_glHint, "gl:Hint"}, 15 {cfun_glLineWidth, "gl:LineWidth"}, 16 {cfun_glLoadIdentity, "gl:LoadIdentity"}, 17 {cfun_glMatrixMode, "gl:MatrixMode"}, 18 {cfun_glNormal3f, "gl:Normal3f"}, 19 {cfun_glOrtho, "gl:Ortho"}, 20 {cfun_glPixelZoom, "gl:PixelZoom"}, 21 {cfun_glPopMatrix, "gl:PopMatrix"}, 22 {cfun_glPushMatrix, "gl:PushMatrix"}, 23 {cfun_glRasterPos2f, "gl:RasterPos2f"}, 24 {cfun_glRasterPos3f, "gl:RasterPos3f"}, 25 {cfun_glRotatef, "gl:Rotatef"}, 26 {cfun_glScalef, "gl:Scalef"}, 27 {cfun_glShadeModel, "gl:ShadeModel"}, 28 {cfun_glTranslatef, "gl:Translatef"}, 29 {cfun_glVertex2f, "gl:Vertex2f"}, 30 {cfun_glVertex3f, "gl:Vertex3f"}, 31 {cfun_glViewport, "gl:Viewport"},